Technical System – & Game Designer
I am a student at BUAS in Breda, the Netherlands. I am currently in my third year of my Creative Media and Game Technologies study as a designer. When not studying I like to spend my spare time playing games, but also developing content for personal game or otherwise design-related projects. I enjoy getting to know new concepts and processes and strive to be versatile as a game-developer.
My experience as a designer has mostly been as part of large development teams (30+ people) but also alone or in small teams (2 – 6 people). The type of projects I have worked on have spanned from short (3 days) to large (1 year), and anywhere in between. This has forced me to be a versatile and adaptive designer.
Troughout the projects I have worked on I have mostly taken the role of a technical/system designer. Concepting a system, prototyping and playtesting the prototype are my core competencies. I also have experience in concepting games on a higher level, and creating marketing assets such as trailers.